Health Fitness

Horse racing: how to harm the physique of horses, part 2

How to harm – physicality – of horses in part 1 gave 20 positive signs to look for and some others will be given here and then some negative signs for the player to watch out for. Continuation of part 1 of the same title: (twenty-one) 85% of the horses that win are called racehorses. (22) energetic and able to run ‘full circle’ (all the way around the track) without being totally exhausted at the end of the race. (23) look for these top qualities: cleanliness, long stride, shiny, silky coat, arched neck, arched tail, balanced gait, upper shoulders and upper flank of extreme they are horizontal and balanced, high energy level but serene, very well defined musculature, confident with demonstrating willpower, calm assertive ready to win behavior.

Also: (24) the horse’s ear moves back and forth rapidly and points up and slightly out. (25) above all balanced, alert, in exceptional physical shape, confident that he will win, happy and wagging his tail, calm, collected without wasting energy. (26) it is about the physical and mental condition of the horse today and not yesterday because the condition of a horse can change in 2-3 days. (27) check the condition of a horse before and after the race. (28) Does the horse stand firm after the race is over with a confident walk and slow canter?

Some negative signs on how to harm the – physicality – of horses: (1) the horse’s tail held or protruding: which means that the horse is uncomfortable. (two) the horse’s tail is not wagging and is happy, but it wags without a pattern: which means the horse is distracted, which is not a good sign. (3) too calm, sweaty, asymmetrical legs and complexion, foam of sweat on the fur before the race. (4) look at the horses after they are saddled: front legs walk wide like triangle shaped, walk wobbling, paddle like egg beater type motion when walking. (5) sickly looking hair.

Also: (6) does not look fit and ready. (7) stride: uniform choppy strides on the front legs. (8) go from a canter to a stride unnecessarily, letting the head drop from side to side weakly. (9) inconsistency in gait when walking, change in steps or change in rhythm in canter or gait or clumsy gait. (10) both front legs move as one rather than in a scissor fashion. (eleven) nodding, limping, or putting more pressure on one leg than the other (remove from the competition). (12) the tail too high because the horse’s tail is not comfortable. (13) everything looks good but the neck is not arched. (14) the head is up but too far away from the leading pony: meaning the horse is in good shape but doesn’t want to run.

Also: (fifteen) nervous, nervous, rebellious. (sixteen) eyes continually showing too much white with head held too high. (17) ears pinned back. (18) hips too higher than shoulders. (19) erratic wiggle: meaning his mind is somewhere else and not on the races. (twenty) choppy stride shorts. (twenty-one) more tired and bruised and without gaining muscle. (22) the kidneys are loose as he canters slowly while favoring one leg. (23) indifferent walking or a kind of walking that I don’t care about. (24) Flat-tailed and lethargic, without energy, bored. (25) bandages on all four legs, which is a bad sign. The player must learn to read both positive and negative signs well. This is partially how to harm the – physicality – of horses.

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